Variations of Our Solution (I)
VAR (.1)
: ( 128a) | |
: : | |
: : | |
: Giving atari with is useless, because White establishes a double-ko in the corner by capturing with . | |
: : White will win the game by a large margin. | |
: ( 128a) | |
: : | |
: : | |
: Giving atari with is useless, because White establishes a double-ko in the corner by capturing with . | |
: : White will win the game by a large margin. | |