Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2) (.2) (.1)
(.1) (.1) (.1) (.1)
: ( 222ch) | |
: : It is fruitless to give counter-atari, e.g. at , as Black will be unable to win the Central Semeai. : : | |
: We display one example out of a wide range of possibilities for the succeeding sequence. : If she did without, she would be unable to give atari at Black' cut-off stones with . | |
: | |
: White wins the game by 22 points. | |