Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2) (.2) (.2)
(.1)
: ( 222ds) | |
: : | |
: : : : | |
: White can do without, as the exchange for is not mandatory at this stage of the game. White's large group has more than sufficient liberties left. : : : : : : | |
: Black must not connect at , instead, but has to keep the double-ko of and alive. : : : : | |
: : | |
Black must not play any reduction. After White's decision point, White will connect at , while Black will connect the other ko with . | |
Capture Variation: Compared to the superordinate variation ...
In total, White gained three points. White + 11 => White + 14 | |