Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2) (.2) (.2)
(.3)
: ( 222gx) | |
: : : : : : : : | |
: : Alternatively, he might consider connecting with at the upper edge, but which will not affect the outcome of the game. | |
... | |
: : : : Otherwise, if he played the atari of in the nakade at the left, White would capture the tail herself, and win the Punishment Semeai thereafter. | |
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... | |
... | |
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: : White wins the game by over 35 points. | |