Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2) (.2) (.1)
: ( 222ik) | |
: (119 222in ; 120 222io) Alternatively, Black might consider pushing to immediately, or attaching in the corner with the jump to . The final scores of the game will remain unaffected. : | |
: (A 222ip) Throwing-in with in the upper left corner would not affect the overall result of the game, but benefit Black by one point in the Semeai Variation. : : | |
Black plays 3/3 reductions. | |
Capture Variation: Compared to the superordinate variation ...
In total, White gained two points. Jigo => White + 2 | |
Semeai Variation: Compared to the superordinate variation ...
In total, gains and losses compensate for each other. Black + 3 => Black + 3 | |