Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.1) (.1)
: ( 222kb) | |
: (A 222kd) White does not need to choose the solid connection of , instead, just to be on the safe side. She would lose four points overall unnecessarily, compared to the best line of play below. | |
: (119 222ke ; 109 222kf) Alternatively, he might consider playing the large endgame move of in the lower left, or immobilising White's single stone in the upper left corner with . The availability of these two variations depends on Black's just won Main Semeai Liberty. In the first case, Black will lose one point overall. In the second one, he will be one point better overall than with the best continuation below. : : (121 222kg) She must not start the endgame at the left side of the board "early", instead, as long as there are valuable endgame spots remaining. White would lose two points overall unnecessarily. : Please note that Black is par with the Punishment Semeai Liberty level again after this move. | |
: There is no need to complicate the issue by attacking in the left centre, instead. Neither result of the Main Variations would be affected. : ( 125 222ki) He would like to stop White from playing the wedge at by defending his territory in the left centre first. : ( 127 222kj) However, she must not let Black occupy the point of . White would gain one point overall, if she played the wedge in the left centre at , instead. : Black has utilised the tempo that he won with Michael Redmond's kikashi for taking points in the lower left. Therefore, White will be able to occupy both and in the right centre. In retrospect, we can see this kikashi made Black play , instead of , so providing White with an additional point of territory in the centre. | |
Capture Variation: Compared to the superordinate variation ...
In total, Black lost one point. White + 6 => White + 7 | |
Semeai Variation: Compared to the superordinate variation ...
In total, Black gained four points. Jigo => Black + 4 | |