Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2)
: ( 222ma) | |
: ( 109 222mf) White might consider pushing once with before, creating several cutting points in Black's formation at the upper edge. Quite surprisingly, this measure would not affect the final scores of the game. : : Alternatively, White could immediately play at , just because Black is unable to block with . White could play at even after Black defended with , or . : As a matter of course, Black could live at the right with . But White would throw-in at , and live at the left thereafter. Capturing the hanezeki's tail would no longer be mandatory, so White would win the game by a large margin. : : | |
: (131 222mo) If she connected at , instead, she would lose two points overall. : (A 222mp ; 132 222mq) Playing hane with at the upper edge, instead, would lose one point overall. The same is true for connecting his single stone with . | |
: : | |
Capture Variation: Compared to the superordinate variation ...
In total, White gained one point. White + 3 => White + 4 | |
Semeai Variation: Compared to the superordinate variation ...
In total, Black lost three points. White + 1 => White + 4 | |