: ( 227)
White tries to avoid the ko on the right side, but will not be successful. She now needs four moves (instead of three after an initial move at ) to occupy all of Black's liberties in this area.
:
It is too early for White to capture the hanezeki's tail, with a move at . The Punishment Semeai will not work here, and White will lose the game.
:
Black's top right group has an additional liberty left, at . So Black wins the semeai by one move. White should have played (= ) at the guzumi point of , which leads to ko, as in the main line of this sub-variation.