White wins by two points (The Semeai Variation will end with four points for Black. Assumption: Black started the game; White captured one Black stone before the problem's setup.)
White wins by one point (The Semeai Variation will end with five points for Black. Assumption: White started the game; no Black prisoner.)
Variation
Ko: ; ; ; ; ;
Ko: ; ;
Ko:
White wins by two points (Assumption: Black started the game; White captured one Black stone before the problem's setup.)
White wins by one point (Assumption: White started the game; no Black prisoner.)