: ( 95)
Black does not play the atari on the left side as a ko-threat here.
:
But one ko-cycle later, the atari on the left side is no ko-threat any more.
:
White simply connects the ko.
:
If Black captures on the left, White gives atari on the right with .
If Black captures at , instead, to pre-empt White's atari, White answers Black's atari on the left with a move at . Thereafter, she will capture Black's group in the lower right, starting with .