Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR
(C)
(A)
(.1)
(.2)
This move might be difficult to find for KataGo (2020). It gains only one point here, but KataGo cares for winning probability, not for the margin of White's win. White will still win the game by using her move in the superordinate variation. In a comparable position, with White's atari at the top starting the endgame "late", this connection loses one point overall, compared to alternative choices ( | |
Any other move would be at least one point worse overall.
She must not wait with this and the ensuing moves in the upper left until after her decision point.
Black is unable either to force with
| |
Black must not play any reduction. White will descend to | |
Capture Variation: Compared to the superordinate variation ...
In total, White lost one point. White + 5 => White + 4 | |
Semeai Variation: Compared to the superordinate variation ...
In total, White lost one point. Black + 6 => Black + 7 | |