Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR
(C)
(A)
(.2)
(.1)

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Black must not play any reduction. |
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The upper left corner is a seki. Neither side is able to give atari at White will win the game by 12 points. |

222gj
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(please note that Black will have occupied White's liberties
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