Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR
(C)
(A)
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Giving counter-atari at
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In principle, he would be able to capture White's stones in the upper left corner with a move at |
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Black will have to play at |
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Capture Variation: Compared to the superordinate variation ...
In total, Black gained three points. White + 17 => White + 14 |

222iz
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, instead, is useless, because Black will be unable to win the ensuing ko fight after White captured with
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, turning the position in the upper left corner into a partial seki.
at the upper edge, and connect at
thereafter. This will enhance his score in the Semeai Variation (but which is irrelevant here).

