:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.1)

: ( 222nt)
Black gives atari at White's two stones in the lower left.

:
White takes the opportunity to connect her five stones in the upper left corner.

:
Black captures White's two stones in the lower left.

:
White defends her weakness in the upper right.

:
White's push a t the left edge destroys two points of Black's territory, without losing a tempo in the Main Semeai.

:
Black defends his territory in the left centre.

:
White starts the endgame sequence in the lower left corner.

:
It is best for Black to connect.

:
The Main Semeai continues.

Black must not play any reduction.

After her decision point, White will play the hane of at the upper edge.
Black will have to connect at before the end of the game.

Capture Variation:

Compared to the superordinate variation ...

  • White destroyed two points of Black#s territoty in the upper left corner.
  • Black got an additional two points of territory in the left centre.
  • Black did not capture one White stone there, so losing one point.

In total, Black lost one point.

White + 4 => White + 5

Semeai Variation:

Compared to the superordinate variation ...

  • White destroyed two points of Black#s territoty in the upper left corner.
  • Black got an additional two points of territory in the left centre.
  • Black did not capture one White stone there, so losing one point.

In total, Black lost one point.

Black + 1 => Jigo

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