:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.2) (.2) (.2) (.1)

(.3)

: ( 222hj)
Black closes his upper left corner.

:
White initiates the ko fight in the corner.

Alternatively, she might simply continue with the Main Semeai by peeping at the upper edge with .

:
Black can reach only a seki in the upper left corner, so this throw-in threatens to reduce Black's group to only one eye.

:
Black can utilise his ko threats in the hanezeki, because there will be no semeai with White's centre group.

:
Black's push threatens the eye shape of White's centre group.

:
White simply ignores Black's previous move and ends the ko fight by giving atari at Black's cut-off stones in the corner.

:
Black starts his operation to break through at the top by giving atari at White's three stones below.

:
As a matter of course, White captures in the upper left corner.

:
White continues with the endgame.

Please note that Black will have to take White's two stones at the top off the board with and , as his large group at the right is eyeless.
White must fill-in at and .

White will win the game by 28 points.

Copyright © 2021 Thomas Redecker.

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