Variations of Our Solution (I)
VAR

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Connecting at |
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He might try to weaken White's shape with a move at |
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And, instead of completing it with |
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Had White connected at |
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Semeai Variation: Without both throw-ins, White did not get Black's two sacrificed stones, but did get a prisoner, and two points of territory ( Had White - in the hanezeki - connected at the lower cutting point ( |
Conclusion:
But, because these two additional points are not really needed there, it is difficult to decide which are the "technically correct" moves.
We decided to keep both throw-ins in our solution - with the change in the order of | |

71
. !!! 
: (A
77
, instead, may result in a loss of one point of territory in the Semeai Variation, which does not affect the result decisively. But Black also has the opportunity of choosing Joachim's Ko-Semeai, turning this alternate move into a decisive mistake (
995
:
, directed towards the hanezeki.
: (60
, before continuing with the procedure explained below.
: (A
, but without ever intending to play a throw-in at
, will end fatal for Black.
: (69
-
, instead.
, choosing Joachim's ideas of either the hiki of
on the upper edge, or the capturing move of
, on the left side. However, there is the other side of the coin of doing without the double throw-in, which will prevent Black from being successful.


:
in our solution (
: (155
, both variations would end with the same result.



,
), instead. So her result is one point better than in our solution, and the game ends with two points for Black.
