:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.2) (.2) (.1)

(.3)

: ( 222bv)
White connects at the top, so preparing for an eye in that area.

:
Black's push at the top is sente.

:
White has to block immediately.

:
Black descends to the left edge, also closing his corner.

:
White plays the hane at the left edge.

:
White defends his weakness in the guzumi area.

:
Black's descent to the upper edge immobilises White's stones in the upper left corner.

:
White defends her weakness in the guzumi area.

White might consider playing the wedge of , instead, in order to destroy some points of Black's territory there.
However, she would end in gote, so Black would be able to destroy the same amount of White's territory in the upper right by pushing at . These two areas are miai.

:
Black protects his territory in the left centre in return.

:
The Main Semeai continues.

:
The Main Semeai continues.

:
We have reached a change in the order of moves with the previous subvariation.

White will win the game by five points.

Copyright © 2021 Thomas Redecker.

Design by Jan van Rongen, modified by Thomas Redecker.

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