Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR (C) (A) (.2) (.2) (.1)
: ( 222ej) | |
: She could simplify the issue by connecting at . | |
: : As two moves before, she could simplify the game by connecting at immediately. : As a matter of course, Black could also start the ko at right with , but which would not affect the final result of the game. You will find an explanation of the succeeding ko fight 222aw. : | |
: : White lost three points of territory in this area, but Black only one tempo in the Main Semeai. The net gain of Black's manoeuvre is two points. | |
Black must not play any reduction. | |
Capture Variation: Compared to the superordinate variation ...
In total, Black gained one point. White + 2 => White + 1 | |
Semeai Variation: Compared to the superordinate variation ...
In total, Black lost one point. White + 1 => White + 2 | |