Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR
(C)
(A)
(.2)
(.2)
(.2) 
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(Referenced by
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He cannot afford to give counter-atari with |
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After having finished all the corrections in some subvariations below, we noticed that White could optimise her starting position by capturing the nakade with
Jumping to
This later part of the variation tree - with the exchange of You will find an up-to-date analysis of this position at an earlier subvariation (
Further attacking Black's corner with pushing at Continuing with the Main Semeai, e.g. with a move at Peeping at the upper edge, with |
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Continuing with the Main Semeai, however, would be better for him, cutting the height of White's win in half.
As we know now, blocking at Alternatively, White could take Black's large group at the right a decisive liberty by connecting at
Please note that the hanezeki will remain untouched, as both large groups live independently. According to our estimations, ... White will win the game by about 15 points. |

222br
222fb
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, because he would be unable to win the ko fight after White captured with
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beforehand. Black would be forced to fill it with some stones that would become additional prisoners in one of the subvariations below.
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, instead, would end even worse for him.
in the upper right for
in the lower left - was analysed and commented first by us.
: (A
222fd
from the outside - without the preparatory hane in the corner - would be overdoing things. This mistake would lose White two points overall, compared to the alternative subvariations here.
instead, would give Black the opportunity to cut the height of White's win in half.
, gives Black the opportunity to start a semeai with White's centre group, but which he will lose.
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120
: (123
would be playable, provided White chooses the correct continuation (which we did not know at the time when we initially commented this subvariation).
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