:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.2) (.2) (.2) (.2)

(Referenced by 222gu)


: ( 222gn)
Black protects his cutting point to the right with a guzumi at the outside.
He sets his hopes on a strong effect on White's centre group, but still leaves some weaknesses in the corner behind.

:
White gives atari at the left edge.

:
Black connects.

As usual, he is unable to resist by giving counter-atari with .

:
White pushes once into Black's formation at the upper edge, ...

:
... before securing an eye in the corner.

: (139 222hf)
White blocks at the top, choosing a "peaceful" line of play that is best here.

Intending to start a ko fight in the upper left corner by pushing at , instead, will be worse for her.

:
White continues with the Main Semeai.

:
White starts the endgame sequence in the lower left corner.

Alternatively, she could have also connected at , not affecting the final score.

:
Black plays 1/1 reduction.

Please note that the upper left corner is a seki.

Capture Variation:

Compared to the super²ordinate variation ...

  • White's cumulated gain in the upper left corner is 13 points.
  • Black's cumulated gain at the top is eleven points.
  • Black got an additional point of territory in the left centre.
  • Black captured White's two stones in the lower left, so gaining four points.
  • White's cumulated gain in the lower left corner is five points.
  • White's cumulated gain at the right is six points.

In total, White gained eight points.

White + 3 => White + 11

Copyright © 2021 Thomas Redecker.

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