Variations of Our Solution (IIIb)
Tricking KataGo (Triple-Ko)
VAR
(C)
(A)

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Playing the atari of
Playing atari at White's two stones in the lower left would be too early, and mistakenly lose two points overall.
Alternatively, Black might consider defending in the left centre with
However, she must not let Black occupy the point of | |
In principle, we have reached a change in the order of moves with the main line of a later subvariation, where White occupied the guzumi point "late" ( The final scores of the game will become White + 3 / Jigo. | |