:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.1)

(Referenced by 222jo; 222jp; 222nt)


: ( 222aa)
White occupies the guzumi point.

:
Black inserts Michael Redmond's kikashi in the bamboo joint, which is advantageous here.

:
White must choose the solid connection.

White is handicapped by the fact that her five -stones in the upper left corner are in atari. This implies that she must not lose any tempo in the Main Semeai.
Therefore, answering with the atari of is out of the question, because Black would capture at .

:
Black must defend his upper left corner first by descending to .

If he played the atari at White's two stones in the lower left first, White would capture with in sente and push at thereafter, reducing Black's upper left corner territory. Black would have lost two points unnecessarily.

:
White defends her weakness in the upper right corner.

:
Black gives atari at White's two stones in the lower left, also continuing with the Main Semeai.

:
White connects her single stone in the right centre.

She is unable to connect at , as Black would capture her five stones in the upper right immediately thereafter.

:
Saving her five stones in the upper left is sente for White, as Black has to defend against her throw-in at .

:
Starting the endgame at the left side of the board "early" is also possible now.

:
It is best for Black to connect.


: ( 123 222mz)
White forces in the left centre.

However, she must not let Black defend his territory in the left centre so easily. She would gain one point overall, if she played the wedge at , instead.

Black must not play any reduction.

After her decision point, White will play the hane of at the upper edge.
Black will give atari at , forcing White to connect at .
Before the end of the game, Black will have to connect at . White will connect at .

Capture Variation:

Compared to the super²ordinate variation ...

  • White's cumulated gain in the upper left is five points.
  • White's cumulated gain in the lower left is two points.
  • White did not capture Black's stone at the lower edge, so losing two points.
  • Black's cumulated gain in the upper right is four points.

In total, White gained one point.

White + 2 => White + 3

Semeai Variation:

Compared to the super²ordinate variation ...

  • White's cumulated gain in the upper left is five points.
  • White's cumulated gain in the lower left is two points.
  • White did not capture Black's stone at the lower edge, so losing two points.
  • In the upper right corner, White lost two points of territory, but captured an additional Black stone, so the net effect is zero.
  • Black captured an additional White stone at the left, so gaining two points.

In total, White gained three points.

Black + 3 => Jigo

Copyright © 2021 Thomas Redecker.

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