:: Igo Hatsuyôron 120 (2021)

Variations of Our Solution (IIIb)

Tricking KataGo (Triple-Ko)

VAR (C) (A) (.2) (.2)

: ( 222mb)
Black captures White's single stone in the top right, intending to live independently with his large group at the right.

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White forces Black to create two eyes at the right.

She might also do without this combination.

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White cuts in the upper left corner, leaving Black helpless.

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Black gives atari at White's just played stone.

If he extended to , instead, White would give atari at .
Black will be unable to win the ko fight after , ,
Connecting at is no valid option, as well. White will connect along the left edge with .

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White gives counter-atari.

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Black captures.

If he also plays counter-atari with , instead, White will capture at , leaving Black with too many cutting points along the edge of the board after having connected her initially played cutting stone .

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Black tries to live at the left.

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White's placement utilises Black's shortage of liberties.

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Black has to capture, as he is unable to connect at .

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White's throw-in again exploits Black's shortage of liberties.

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Connecting at would be self-atari.

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White kills the entire top left corner.

White will win the game by a large margin.

Copyright © 2021 Thomas Redecker.

Design by Jan van Rongen, modified by Thomas Redecker.

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