Variations of Our Solution (II)
VAR (C) (A)
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: (90 224) It is much too late now to successfully play the guzumi at , instead. The window of opportunity is irreversibly closed. : (91 222aa) KataGo prefers the atari at , instead, which will benefit White by two points overall. : |
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The Hanezeki Exchange ( - ) must be played earlier.
Here, White will gain one point by playing an unbelievable tenuki in the hanezeki in order to attack Black's upper left corner with a hane at .
Please refer to 503 for details why our previous order of moves was mistaken. |
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White wins by two points. This is the same result as with the classical line of play ( 722), taking into account the two-point effect of Yamada Shinji's tsuke that we used herein. The Hasami-Tsuke Sequence in the upper right did not affect the outcome of the game. | |