:: Igo Hatsuyôron 120 (2020)

Variations of Our Solution (IIIa)

No Early Kikashi

VAR (.4) (.2)

: ( 648hx)
Black connects in the left centre.

:
White's throw-in in the lower left corner does not have an effect here.

:
White connects her single stone at the upper edge.

:
Black plays his remaining kikashi.

:
Sooner or later, White has to connect the ko.

Otherwise, Black will gain overall by capturing and connecting.

Black plays 3/5 reductions.

Capture Variation:

Compared to the superordinate variation ...

  • Black got one point of territory in the left centre, but did not capture a White stone there, so the net effect is zero.
  • Black's cumulated gain in the lower left corner is one point.
  • Black did not destroy one point of White's territory at the top.

In total, gains and losses compensate for each other.

White + 1 => White + 1

Semeai Variation:

At White's decision point, Black's large group in the upper right will have nine liberties, eight direct ones (), and one approach-move liberty ().
White on her side will suffer from the final ko in the upper right centre - found by Joachim ( 648ag) - that depends on the existence of two White cutting points in the centre (), and Black's large ko threat at at the top.
Black's large group in the upper right will not survive the semeai, but Black will capture White's wC-stones in the upper left, and win by about 15 points.

Black will win the game by a large margin.

Copyright © 2020 Thomas Redecker.

Design by Jan van Rongen, modified by Thomas Redecker.

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