Technical Notes (II)
The chapters "Technical Notes" are designed especially for those who are more interested in the problem, or even want to investigate it on their own. All others can skip these chapters without disadvantage.
This continues the "Technical Notes (I)" from
38.
| Calculating Liberties | 183 |
| The Story Continues - The Guzumi | 191 |
| The Kikashi in the Bamboo Joint | 193 |
| Anything Forgotten? | 194 |

, in Tec II.1, we can begin to see more clearly the issues which will dominate till the end of the game. Closely related issues often arose when we looked at options for
.
-group cannot live fully independently. However, if
dies, then
- for this to happen
must force
to capture the hanezeki's tail,
. Hopefully, this gives
, and then
, or
.
- in the seki at right,
, and then, at her leisure, simply play at
, and capture
, which makes the issue so hopeless for
, simultaneously capturing
,
. Therefore,
is stable, and cannot be threatened by 
/
, and
/
, are sente for 
.

. Black then has five liberties.
,
, then 
(which is
of our solution).



/
.

immediately to attack
- not only guaranteeing two eyes for
, with a move at
, and put such pressure on
, reducing
, and 
to
, before reducing
, and fewer shared liberties, both of which benefit
(C); 



,
,
, as compensation, and additionally save the lower part of 
),
), where the endgame value of 
,
,
,
) will result in a further loss of four points of territory for 
- played in the bamboo joint in the top right corner - has been very kindly introduced to us by Michael Redmond 9p. According to him, this is a "natural" suggestion, aiming at providing
, giving
, has its disadvantages with the ko-fight on the right side that has been mentioned before (Tec. II.14; 
will be better for her, but neither lead to success. According to our analysis, Black will win the game.
